Ryan Lastimosa was home recovering from surgery when he received a text message from his boss at Respawn Entertainment saying that they needed to talk.
After nearly a year and a half of developing a single-player game for the Chatsworth, California-based studio, Lastimosa was informed in March that the company was scrapping the game. His team of 47 workers faced losing their jobs.
“It wasn’t a surprise to me that the project was canceled. The writing was somewhat on the wall,” said Lastimosa, a creative director who had worked for Respawn since its founding 13 years earlier. “I had to get my mind in the right state to start addressing things that were a priority aside from game development. I had to make sure that my team was taken care of.”
Lastimosa started to look for other places within Respawn — and parent company Electronic Arts — that his team could move to in order to avoid layoffs.